Environmental science and geography

Environmental science and geography

Investigating the relationship between the use of (violent) computer games and the aggression of students of the first secondary school in Sisherd city.

Document Type : Original Article

Authors
1 Master's student, field of educational psychology, Payam Noor Yasouj University
2 PhD student, Curriculum Planning Department, Shiraz University
Abstract
In the contemporary world, the progress of science has not only affected the level of life and the space and environment where people live, but it has also changed the rules and regulations governing communication and interaction between people and their attitude towards themselves, others and the world. The current study is to investigate the aggression level of teenagers who use (violent) electronic and computer games. The current research community consists of male students of the first secondary school in Sisherd city. In this research, using simple random sampling, 80 male students of the first secondary school in Sisherd city were selected as a sample, and then the Eysnick aggression test and a self-made test about the use of computer games were given to them. They were asked to answer these questions with yes or no or choose the time they play computer games.
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